Prerequisite: Monk or Taught by a Monk, Character Level 8, Proficiency in Acrobatics, Good Alignment, Non-Warforged
As a monk, or having learned from an accomplished monk, you have perfected the balance required for a barefoot, martial kick, some effects of which cannot be easily countered. When a creature within 5 feet of you starts a melee attack against you, you may use your reaction to perform an Indefensible Kick with your bare foot against that creature. You may use this ability a number of times equal to your dexterity modifier. You regain uses of this ability after a short rest.
Indefensible Kick is always rolled with advantage. You can use Dexterity or Strength for the attack and damage rolls of your Indefensible Kick. On a hit, the target is knocked prone and must additionally make a constitution saving throw (DC 20). If the CON save fails, the creature is also stunned until the beginning of its next turn. Indefensible Kick always uses 1D12 to determine damage.
Previous Versions
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7/2/2020 11:27:36 PM
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123
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8
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1.0
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Coming Soon
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