Your soul has been touched by death, and no longer is fully anchored to the Material Plane. Instead, a token now serves to keep you from drifting away into the Ethereal.
As an Action, you may remove your anchor token from your person, and consciously let yourself drift away from the Material Plane. You instantly cross over into the Border Ethereal (similar to etherealness), and the token manifests an effect (DM's discretion) that makes it more difficult to move.
The token is present in both the Material Plane and the Border Ethereal at the same time; picking it back up instantly returns you to the Material Plane, and ends the token's effect.
You may remain in the Border Ethereal for up to an hour without consequence. After that time, the winds of the Ethereal Plane begin to buffet your soul, and you must make a DC 10 Charisma saving throw per each additional ten minutes you remain.
Additionally, your partially ethereal nature makes you immune to disease.
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