Your carapace molts off, exposing you for 24 hours from acquiring this feat (temp. AC 8). It regrows over time to form a new tougher appearance. Sharp bony spikes protrude out of the top of your shell, the color going from the color of the carapace to a stark white tip. (If you are white already the tips become black.)
Your natural armor AC increases to 16.
Resistance: Nonmagical Slashing Damage.
Charge: Move at least 20 ft. straight toward a target and hit it with the spikes. The target takes 2d6 piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Comments