Prerequisite: Requires a Dexterity score of 13 or higher
* You are proficient with improvised weapons.
* You can pick up and prepare an improvised weapon as a free action.
* Ranged/thrown improvised weapons have a range of 20/60.
* Using a new improvised weapon for an attack on the same turn gives an additional 1d4 damage.
* Standard damage for improvised weapons is 1d4; however, damage dice can be changed per object at the DM's discretion, or via an improvised weapons table.
* Rogues can deal Sneak Attack damage using improvised weapons on Dexterity-based attacks, at DM's discretion.
Previous Versions
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7/9/2020 8:33:12 PM
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