The stormlight will double your movement speed, boost your AC by 5, and increase your attack by 1d12. It will give you +5 to attack. It will also give you advantage on all dexterity, constitution, and strength saves. Unless you make a conscious desicion your stormlight will immediately start to heal your wounds at 5 health per round using 1 stormlight slot per health. You may use a bonus action to heal an additional 5 health and an action to heal an additional 10 using 1 stormlight slot per health. To heal a body part that has had its soul cut costs 25 stormlight and takes an action to heal and you receive a point of exhaustion.
Copper is worth 1 slot, Silver is worth 2 slots, Gold is worth 5 slots, and Platinum is worth 10 slots. Emerald broams are a special gemstone that hold 50 slots worth of stormlight. Once you intake stormlight from a sphere you cannot return it to a sphere. When you intake stormlight you begin to glow and radiate light. If you leave your money outside during a highstorm the stormlight will be recharged in them. Every day after a storm they will lose slot per day.
You get 50 stormlight slots at first oath, 100 at second oath/words, and 200 at third oath/words. You can intake stormlight as a bonus action. Stormlight will slowly start to trickle out of your body at a rate of 5 slot per round.
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