The character repulses animals from them, making animals less friendly toward them, run from them, and be less likely to listen to them.
- The character gains Disadvantage on all Animal Handling checks.
- The character gains Disadvantage on Deception, Persuasion, and Medicine checks when dealing with Animals (living animals, or undead animals).
- The character Gains Disadvantage on all Dex/Vehicle/Riding checks when trying to ride Animals.
I am using the Feat system to put disadvantages/weakness's into the system since they do not have one yet at least, because they add more flare to the character, and some DM's and players a like enjoy having weakness's more then just background flare, also because some DM's like myself don't mind letting players have a starting feat or two, if they have something that counters it, so this is a good way, add weakness's/disadvantages to the character to allow a feat so it remains more balanced and is not free.
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