Terrifying Presence Image
Prerequisite: Requires you are able to do significant harm to creatures
 

You are known by many and feared by many.

Every creature with an intelligence score of 3 or more  that looks upon you must roll a (DC: 5 + you current level) wisdom saving throw or be terrified of you.

When frightened in this way they cannot move and are scared stiff, you may command them and they might listen? (DM’s choice)

The terrified creature must re-roll the save every one of their turns until they pass, unless: -The creature is moved 5ft or more, -has taken 50% health loss, - been critically hit, or falls unconscious, then the terrifying presence is out of effect for this creature. 

Every time you are attacked the DC for the effected creature(‘s) wisdom saving throw decreases by 1. Example: (PC is attacked by 1 enemy) the terrified creature rolls to be unfrightened with a +1 added to their roll.

(If the DM chooses) An ally, of a creature that is under the effect of Terrifying Presence may attempt to shake free his friend from your Terrifying Presence.

Terrifying Presence Image

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