This is used as a reaction from being hit by an attack.
This feat can be can only be used once the players health drops to half or the overall damage from an enemy exceeds 20 points of damage. Once activated the player resumes in a state of prone. Where Perception rolls determine if any enemies/ or other players approach them. Using sense like hearing, smell, sounds, and any magical means ( activated before reaction is taken to play possum). If the player chooses to break the facade to attack an enemy or player. The player that was playing possum gains 1d6 + Dex or Str modifier ( which ever the player chooses) as an increase to damage from attack. This is an automatic hit. ( Players still need to roll to see if Critical damage is applied or if a Natural 1 comes into effect).
If a rogue is using this feat then the sneak damage is stacked with the "play possum" damage.
Any character that has an ability to reduce damage from projectiles or otherwise can use this reaction in the same instance if the damage is reduced to 0. ( DM's Choice if a performance check is needed or not).
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