As a bonus action, you can activate Phoenix Mode, which lasts for 1 minute. When you activate this feature, make a Charisma (Intimidation) check. You can add your proficiency bonus to this check if you are not already proficient in Intimidation. Each hostile creature of your choice that can see you must also make a Charisma (Intimidation) check, and if a creature's check is lower than yours, it becomes frightened of you. A frightened creature can repeat its Charisma (Intimidation) check against your original roll at the end of each of its turns, ending the condition on itself on a success.
In addition, while your Phoenix Mode is active, you have resistance to fire damage, and your attacks deal an extra 1d6 fire damage.
Once you use this feature, you can't do so again until the next dawn.
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