You have inherited natural feline abilities.
Dexterity increases by 1 to a maximum of 20.
When you fall from a distance greater than your standing height you always land on your feet. If you fall 20 feet or less you take no damage. You have resistance to damage from falling between 21 - 60 feet. If falling from a height greater than 60 feet you better have feather fall.
You have advantage on catching things traveling through the air within 10 feet of you. Using your reaction you are able to quickly react and attempt to grab things out of the air. If needed you make a sudden feline jump in the objects direction, limited to a maximum of 10 feet. This can be some thing simple with a low DC like an object thrown to you. A bit more challenging would be catching a creature flying by like a bird passing by. Even something super challenging with a crazy high DC like catching a projectile missile aimed a you or a friend within 10 feet of you. Jumping increases the DC and the DM sets the DC accordingly. This ability may only be used once per short or long rest.
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Posted Jun 21, 2019If this is applied to a tabaxi monk, that is a force to be reckoned with.