Prerequisite: Requires a Strength score of 16 or higher
Rather you be a holy brawler punching out evil a street rat jumping into the ring for some easy coin or a slaver beating your chattel into submission you have learned how to use your iron fist and wield them well.
You gain the following benefits.
- Increase strength by 1
- You are now proficient in unarmed attacks
- Your Unarmed attacks now deal 1d4 damage at level 1. 2d4 at level 5. 3d4 at level 11. and 4d4 at level 18.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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9/5/2018 3:23:57 AM
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23
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5
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1.A
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Coming Soon
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Justgowithit
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Posted Sep 22, 2018this imo is to over powered if someone was to take this on a monk it would completely eliminate the monks martial die because it is just all around better at level 5 event if you roll 2 1's you deal more damage than a monk can same with if you max it out. i would change the damage from a d4 to a d2 at most so no one will pick it up if they are a monk.
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Posted Oct 31, 2018When making this a viewed it as any other class ability as you do have to level to gain it, as such i balanced it accordingly to how you would a class specific ability. I also balanced it to compare with a cantrip. this feat also requires a strength of 16 which is a rather high prerequisite. saying this adjusting damage to instead be an extra 1d2 and specifying that monks cant take it would go a long way towards fixing it. if you have any other suggestions to make it either more balanced or flavorful please dont hesitate to share.
thanks for the comment
-- trace