For whatever reason, chickens are your weapon of choice. If you pick up a chicken, you may use it as a weapon, and you are proficient with it as well. It does not count as an improvised weapon, it has the light and Versatile (1d8) properties, and here are the options.
Chicken Smash: Melee Weapon Attack: +4 to hit, reach 5ft, one creature. Hit: 1d6+ your DEX modifier bludgeoning damage.
Chicken Toss: Ranged Weapon Attack: +3 to hit, 40/120 ft, one creature. Hit: 1d6+ your DEX modifier bludgeoning damage.
Chicken Bang: Ranged Weapon Attack: +2 to hit, 30/60 ft, one creature. Hit: 1d4 +1 piercing damage. After the chicken collides with a surface, it explodes, dealing 1d8 fire damage to all creatures within 10ft of it. This attack requires the chicken to have ingested some gunpowder.
Chicken Rang: Ranged Weapon Attack: +2 to hit, 40/80, one creature. Hit: 1d6 bludgeoning damage, No Modifiers apply. On a hit, you may have the chicken hit another target that is within 5 feet of the original target. You may do this for as many targets within range of each creature. It then returns to your hand.
Chicken Whip : Melee Weapon Attack: +3 to hit, range 10 feet, one creature. Hit: 1d6 bludgeoning damage. On, a hit, you may have the target make a STR saving throw. On a fail, it is pulled 10 feet towards you, or you are pulled 10 feet towards it, and you can use your reaction to make an opportunity attack. The chicken must have some rope tied to its foot.
Chicken Dart: Ranged Attack: +3 to hit, range 40/60, one creature. Hit: 1d6 piercing damage. On a hit, you may make a Performance check against the targets Charisma score. On a success, the target takes an additional 3d4 pychic damage because of the majesty of the chickens flight. Must be a Winged chicken.
You gain +10 to animal handling checks involving chickens, and can impress upon them simple ideas.
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