Wisdom is raised by 1 to a maximum of 20.
At the DM's discretion, an adventurer may take this feat which creates a soul bond with a creature. The creature may not be above half your character level rounded down. As a result, this animal, dragon, beast, or other, responds to your commands, (simple or complex), and understands your words and emotions. You could have your DM decide what kind of animal for you based on location when the feat was acquired, based on your backstory, or at random based on some other factor.
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