Master Armorer Image

Prerequisite: Proficiency with smith's tools

Increase your Dexterity or Strength score by 1, to a maximum of 20.

Your expertise with armor helps you exploit chinks and straps in suits of armor, and your mastery allows you to gain consistency in the face of tireless work. You gain the following benefits:
When you make an attack on your turn against a creature wearing armor with a light weapon or a war pick, you can instead make a contested Dexterity (Smith's Tools) check contested by a Dexterity (Acrobatics) check made by the target of the attack. If you are wielding a war pick, you make a Strength (Smith's Tools) check instead. On a success, roll 1d4, subtracting the roll from the target's AC until they take the time to don their armor. After a success, you cannot target the same creature until they don their armor again.

In addition, having levels of exhaustion doesn't impose disadvantage on ability checks that use your proficiency with smith's tools.

Master Armorer Image

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