Prerequisite: Requires duel class of Paladin and Warlock.
Called from two different sides, that of light and that of darkness, Rein is at a crossroads of divine power. You may choose to take a step closer to the dark side or closer to the side of the light. Each time you slay an enemy, you may choose one of the following abilities, which depend on which path Rein wishes to utilize at that moment:
- Path of Darkness: You offer up the soul of the enemy you have just slain to your patron Zanius, and he grants you the following benefits on your next attack:
- Your body glows in an evil pink aura and feel a savage energy flow through you, allowing you to add the excess damage you dealt to that enemy to your next damage roll. In addition, you point at an enemy that is within 20 ft of you, promising this next soul to Zanius as well, and you gain advantage on your attacks on your next turn if you attack that enemy.
- Path of Light: You offer up a prayer to Tyr, god of law and righteousness, in which you ask for him to guide the soul of the person you just knocked out in front of you. You feel the warm aura of Tyr come over you like a warm blanket, and any excess damage you dealt to the enemy you gain back as hit points. Additionally, you point and challenge an enemy within 20 ft of you that you can see, and challenge them to rise up to you in a fair fight. You gain an AC bonus of 1 from attacks from the targeted enemy.
Additionally, if you choose the same path three times in one day, then the abilities will be affected.
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