Prerequisite: Requires a Strength score of 13 or higher
You are practiced in keeping your anger in a reserve that may be accessed twice per day, granting you the following benefits:
- Increase your Strength by 1, to a maximum of 20.
- Twice per day you may summon the anger that slowly builds within you and rage just as if you were a barbarian.
- When you rage you gain advantage on Strength checks and saves. You also gain a +2 to rolls with strength melee weapon attacks. You have resistance to all damage types except psychic.
If you are able to cast spells, you can’t cast them or concentrate on them while raging.
Your rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven’t attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action.
"What's scarier than a raging barbarian? Why a raging druid in bear form, that's what. Or worse a raging fire elemental." - Volo
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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8/1/2020 2:01:12 AM
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9
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2
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1.0
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Coming Soon
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Tags:
Damage
Buff
Combat
deathstar008
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