Prerequisite: You are not wearing medium or heavy armour.
You have trained to move swiftly and lightly to perform gravity-defying acts of acrobatics. You gain the following benefits:
- Increase your Dexterity score by 1, to a maximum of 20.
- When rolling a Dexterity (Acrobatics) or Strength (Athletics) check, if the die roll is a 9 or less, treat the roll as a 10 instead.
- For the purposes of what objects can support your weight or whether you trigger a trap based on pressure, treat your weight as being 5 pounds.
- You gain a fly speed equal to half your walking speed. You can remain flying only on your turn and fall at the end of your turn if you do not have a safe and solid footing.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
5/1/2020 5:59:13 AM
|
10
|
1
|
--
|
Coming Soon
|
|
|
5/1/2020 6:15:28 AM
|
4
|
0
|
--
|
Coming Soon
|
|
|
8/7/2020 9:11:52 PM
|
24
|
0
|
--
|
Coming Soon
|
|
|
8/14/2020 4:23:34 AM
|
24
|
0
|
--
|
Coming Soon
|
Comments