Prerequisite: The ability to cast at least one healing spell
Keeping your best friends and close comrades alive is worth any cost. Even putting ones self in great danger, is worth it if those you love get to live. Taking this feat means you put others before yourself. Either from sheer force of will, or maybe you are a follower of Illmater, the God of compassion, keeping others alive is worth the pain to you.
Increase your Constitution or Wisdom score by 1, to a maximum of 20.
When you heal a creature that isn't you with a spell or similar power (like a paladins "lay on hands"), you can choose to spend a number of your Hit Dice equal to your Constitution Modifier (minimum of 1) to heal them for even more.
- For each Hit Die that you spend to heal them heals them for the total amount rolled.
- For each Hit Die spent, you immediately take that much damage
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