Potion Master Image
Prerequisite: Requires proficiency in Herbalism Kits
 

Time and effort spent mastering the art of potion-making has paid off. You gain the following benefits:

  • Increase your Constitution or Wisdom score by 1, to a maximum of 20.
  • You gain proficiency with herbalism kits or alchemy supplies if you don’t already have it.
  • Once per day, as part of a short rest, you can brew a restorative tea, provided you have a herbalism kit on hand. You can prepare tea for 2 + your proficiency bonus creatures. At the end of the short rest, any creature who drinks the tea can roll one extra Hit Dice at no cost.
  • With two hours of work or when you finish a long rest, you brew a number of healing potions equal to your proficiency bonus, provided you have the necessary ingredients and a herbalism kit on hand.
  • If in an appropriate environment, at the DM's discretion, you can attempt to roll a survival check to forage for potion ingredients. Healing potions created from foraged ingredients last 24 hours after being made. 

THIS IS PLAYTEST MATERIAL

The material in this article is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by full game development. This material is not officially part of the game. For these reasons, it is not legal in D&D Adventurers League events.

Potion Master Image

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