Prerequisite: Must align with your backstory, and you can't have already taken the Linguist feat.
You have spent most of your life learning languages and can easily switch around them to talk to a lot of different kinds of people at once. Maybe your parents were linguists and started you at a young age to continue their legacy, maybe you were trained to gather intel, or maybe you had a simple understanding and interest in different languages. Either way, your past is a major question when you choose this trait. Your words also have a much more potent effect positively or negatively.
- You know 10 more languages, counting secret ones
- Your intelligence or Charisma is increased by 2
- You gain proficiency with persuasion
- You can learn a language in 1/2 of the time
- You have advantage on persuasion checks on non-combative targets
- You can ably create written ciphers. Others can't decipher a code you create unless you teach them, they succeed on an Intelligence check (DC equal to your Intelligence score + your proficiency bonus), or they use magic to decipher it.
Additionally, you can communicate telepathically (CAN'T READ MINDS) with any creature you can see within 30 feet of you and you can unerringly mimic the speech patterns and accent of a creature that you hear speak for at least 1 minute, enabling you to pass yourself off as a native speaker of a particular land, provided that you know the language.
You can't take this feat more than once.
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