Prerequisite: You must have killed or aided in the slaying of at least one aberration
Your time having spent hunting creatures not of this world has led you to discern and handle fighting these creatures more effectively. This feat applies to creatures with the Aberration type.
- Increase your Strength, Constitution, or Intelligence score by 1, to a maximum of 20.
- During the first round of any combat against an aberration, your attack rolls against any of them have advantage.
- When an aberration makes an opportunity attack against you, it makes the attack roll with disadvantage.
- Whenever you make an Intelligence (Arcana, History, Nature, or Religion) check to recall information about aberrations or to figure out their technology, you add double your proficiency bonus to the check, even if you’re not normally proficient.
Comments