Prerequisite: Strenght or Dexterity score 10 or higher
You’ve developed the skills necessary to hold your own in ranged grappling. Usually this is done with animals, but you never know when it could come in handy.
You gain the following benefits:
- You gain +1 Strenght or Dexterity, to a Maximum of 20.
- If you are wielding a weapon with the Reach property (like a whip or glaive), a rope, a chain or something similar to a rope or chain, you can use your action to try to grapple a creature within your reach (or within the lenght of the object). To do so, make a grapple check. If you succeed, the creature is restrained until the grapple ends, also as a bonus action on your turn you can pull the grappled creature towards you a number of feet equal to your reach.
- You have advantage in Strenght(Athletics) and Dexterity(Acrobatics) checks made using a weapon with the Reach property, a rope, a chain or something similar.
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