Prerequisite: Requires INT of 13 or higher
After years of study as to the practical application of nervous system and joint manipulation. You can execute complex maneuvers to manipulate humanoid characters using medical knowledge. You gain the following benefits:
- Proficiency with Medicine
- Grants the ability Vital Strike
- When you take the Attack action and attack with only an unarmed or Shield strike you can use a bonus action to make force a medicine check contested by the targets Dex or Strength. This attack uses the same ability modifier as the primary attack.
- On a failed Medical check the target take an additional +1d4 +(INT Modifier) as Physical damage.
- On a Successful Medicine check the target is either Grappled, Knocked Prone, Stunned, or immobilized. This effect lasts 1 turn, unless concentrated. The applied effect is at the DMs discretion.
- When you take the Attack action and attack with only an unarmed or Shield strike you can use a bonus action to make force a medicine check contested by the targets Dex or Strength. This attack uses the same ability modifier as the primary attack.
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8/24/2020 1:00:21 AM
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