Entity-Touched Image
Prerequisite: Must be able to cast at least one spell
 

When you adopt this feat, your soul becomes tainted or blessed by a entity from the outer planes. This could be a god, demon/Devil, fey, undead, or entity from the far realm. Choose one from that list, it will change what you get from this feat.

You gain a +1 to your charisma score, but it cannot be increased above 20.

You gain a feature from the entity that touched your soul, as listed before.

-God: You gain resistance to Radiant damage and you can use a bonus action to cause your weapons to glow with a divine light, dealing 2d6 extra radiant damage on a hit, this lasts for 1 minute, and you can use this times equal to your Cha modifier, min of once, re-gaining all expended charges after a short or long rest.

-Demon/Devil: You gain resistance to cold and fire damage, and you weapon attacks always deal an extra 1d6 more fire damage.

-Fey: You have immunity to the charmed condition and advantage on saves against the frightened condition, you can, as an action, make a ranged spell attack with a range of 30ft against a target you see. It must make a Wis save against your spell save DC, or against 8+proficiency+Cha modifier. On a failure, it is charmed or frightened of you, your choice. It lasts for one minute, and the creature can make the save agian on the end of its turns. You can use this times equal to you Cha modifier, min of once, and you regain all expended uses after a long rest.

-Undead: You gain resistance to necrotic damage and can cast the chill touch cantrip, but for you, add 30ft to its range, and it can be cast as a bonus action.

-Far Realm Entity: You gain resistance to psychic damage, and the psychic damage that you do not take is directed back at the attacker. For example, if you were going to take 10 psychic damage, you would take 5 and the dealer of the damage takes the other 5.

Each Entity comes with a quirk, as shown below, you can use them as bases for more description of your character. These are NOT optional.

God/divine being: You are extremely wholesome and eradicate any evil being on sight, or you are sworn to kill on specific creature or creature type. 

Demon/Devil: Demon: You are a engine of Chaos, and you will not stop destroying things and killing people until demons take over the world. Devil: You try to categorize everything, taking precise notes if given the chance. You love the feel of making contracts and exploiting the loopholes in them.

Fey: You feel emotions to the extreme, and you love to have fun, but you are also mean sometimes. You are a general nice person, but upsetting you means a lot. You don't just feel some emotion, you feel all of the emotion. Happiness might cause the sun to brighten just a little, and birds to spontaneously combust into singing, and sadness might cause the sky to darken and maybe even a light drizzle. In short, your emotions run high, and they can slightly effect the world around you.

Undead: You try and perform necromantic magic a lot, and you love the sight of bones and dead bodies. You are usually not a nice person. Your pulse is very slow, and you barely bleed. You also forget that living people and dead bodies should be treated differently. 

Far Realm Entity: You are insane, plain and simple.

Entity-Touched Image

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