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You don't allow your enemies to close in. Instead, they fall to the ground with your blades protruding from their chests.

  • The range of your throwing weapons is doubled.
  • Once per encounter, when you take the attack action to throw a light weapons, such as a dagger, you may throw two additional light throwing weapons as a bonus action on a successful hit.
  • You ignore 1/2 cover when you attack with a throwing weapon.
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