Berserker Whirlwind Image

You swing your weapon around in a circle cleaving all within your range. 

  • As an attack action, you may make a whirlwind strike.
  • All creatures within range of your weapon must immediately make a DEX save with a DC equal to your DEX score to a maximum of DC 16.
  • Each creature that fails this save is hit by your weapon and suffers normal weapon damage plus standard modifiers.
  • If the save roll is a natural 1, you critically hit that creature regardless of the final save score. Goliath, Half-Orc, and Orc Barbarians crit on an enemy creature natural save roll of a 1 or 2.
  • If all creatures within your range pass their DEX save, you fall prone. Dwarven and Elven Barbarians may make a DC 15 DEX save to avoid falling prone. 
  • If you fall prone twice in a row during a single turn as a result of Berserker Whirlwind, you immediately suffer one level of exhaustion and an additional level of exhaustion for each subsequent Berserker Whirlwind that you fall prone from during the battle.
Berserker Whirlwind Image

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