Prerequisite: The ability to cast at least one spell
You have mastered using cold-based spells to slow your opponents, granting you the following benefits:
- You spellcasting ability score increases by (if you use multiple ability scores for spellcasting, choose one of them to increase).
- Once per turn, when you deal cold damage to a creature with a spell of 1st level or higher, you can reduce that creature's speed by 10 feet until the start of your next turn.
- When you score a critical hit with a spell that deals cold damage to a creature, you can cause the target to be restrained. A creature restrained in this way can use its action to make a Strength check against your spell save DC, ending the condition on a success.
Previous Versions
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8/29/2020 7:14:48 PM
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Posted Aug 29, 2020If you like this feat, please check out some of my other feats! And if you think this feat needs tweaking or you have a homebrew feat concept you need help with, please let me know in the comments!