Prerequisite: Requires a Dexterity score of 16 or higher. Requires Proficiency Bonus +4 or higher.
As your dexterity increases, so does your ability to react. How many additional times you can react in a round is equal to half your dexterity modifier, rounded down.
Example: If you have a modifier of +5, that is 2 additional times you can react in a round, making it a total of 3. For a Monk’s Deflect Missile, it means they can deflect, or potentially catch, more than one projectile in a round.
|
Score |
Modifier |
Additional Reactions |
|
10–11 |
+0 |
+0 |
|
12–13 |
+1 |
+0 |
|
14–15 |
+2 |
+1 |
|
16–17 |
+3 |
+1 |
|
18–19 |
+4 |
+2 |
|
20–21 |
+5 |
+2 |
|
22–23 |
+6 |
+3 |
|
24–25 |
+7 |
+3 |
|
26–27 |
+8 |
+4 |
|
28–29 |
+9 |
+4 |
|
30 |
+10 |
+5 |
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/1/2018 7:25:13 PM
|
4
|
1
|
1
|
Coming Soon
|
|
|
8/30/2020 3:17:46 AM
|
780
|
55
|
1.5
|
Coming Soon
|
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