Magician Image
Prerequisite: Requires Apprentice Magician Feat
 

You have studied and successfully summoned your at least one Daemon and submitted it to your command. You can now call yourself a Magician.

You can now summon as many Daemons (Familiars) as your Maximum Challenge Summoning Level, determined below.

You gain the ability to keep Daemons (Familiars) in the world for up to 24 hours at a time. If you fail to dismiss them, you roll a Constitution Check of 8. Your health drops to 0, you are incapacitated, and all Daemons return to their dimension instantly on a fail. On a success, you suffer +1 exhaustion level, and your Daemons are dismissed instantly.

Maximum Challenge Summoning Level = Add the modifier bonuses of the following: Arcana, History, Nature, Persuasion, Religion, Survival, Performance, Intimidation. This number of Daemons you can summon is calculated by this. The cumulative Challenge Rating of all summoned Daemons (Familiars) can not exceed that number, or DISASTROUS effects will take place from summoning beyond your ability.

 

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