Prerequisite: Requires Shardmind Race
You have a finer control over your physical form as a Sharmdmind, and can now form weapons out of your crystal body. As an action, you can create one weapon you are proficient with out of the crystals that make up your body, using the same stats the normal version of the weapon would have. This weapon remains until you dispel it as a bonus action, or after 8 hours. You may use your Intelligence modifier as the weapon modifier and damage bonus instead the normal stat the weapon would have you use. When you reach level 8, the weapon is considered magical for overcoming resistances.
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