Deities are rarely alone. They have the service of many creatures. Choose one type: aberrations, beasts, celestials, constructs, dragons, elementals, fey, fiends, giants, monstrosities, oozes, plants, or undead. Alternatively, you can select two races of humanoid (such as gnolls and orcs) as your chosen type. As an action, you can summon any creature of that type as though you had cast the gate spell, but it cannot have a higher challenge rating than twice your Divine Rank. Creatures summoned in this way willingly serve you to the best of their ability, though they can initially resist the summoning by rolling a Charisma saving throw DC equal to 12 + your Divine Rank + your Charisma, Intelligence, or Wisdom modifier (your choice). Should they resist, you effectively fail at the summoning and cannot summon a creature of that type for 24 hours. You cannot have more creatures serving you in this way at any given time than you have Divine Ranks. You may select this divine feat multiple times, each time selecting a new type of creature. You may not use this ability to call for unwilling specific creatures by name -- only random ones of the chosen type.
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