Prerequisite: Must have a DEX of 15 and a WIS of 14
You are able to craft arrows imbued with magic. A skill carefully crafted with months, if not years of dedicated training. Talk to your DM about how many arrows you may craft within a long or short rest.
You may take one action to activate and launch a level one spell within the spells you've chosen. If a spell has a touch action, the arrow acts as your hand, touching a creature so long as your aim is well or the creature is willing. A creature must make a Dex Save of 15 to dodge your attack. If it misses, the spell is lost. (This condition ignores radious spells. IE: Spike Growth, or Call Lightening.)
Previous Versions
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9/19/2020 10:21:14 AM
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9/19/2020 10:33:40 AM
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9/19/2020 10:38:25 AM
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