a power bestowed upon some of the ranks of the harbingers of the serpent, this power allows a being to call upon a set of powers similar to fenris the worldeater, for a short time.
Swift feet. (1/day) the acolyte gains an additional 30 ft. of movement for 1d6 turns.
Pack Mentality. (1/day) the acolyte boosts other harbingers around him, giving them advantage or attacks and saving throws.
Wolf form. The acolyte, so long as they have more than half their original hit points, will toss a coin. upon calling the coin toss correctly, they can use True Polymorph to transform into a shoosuva.
upon reaching zero hit points, the acolyte will transform back and die.
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