Through out your life you've felt different. You've seen weird things; you've been in two different places at the same time, in different seasons, or types of weather at the same time, one continuous factor in your life is seeing the same 7 people, all around the world, different races, different cultures, everything different. you've smelled strange smells that didn't make sense to your location, You've smelled bakery products in a cold, dusty old tomb full of decaying bodies. You've also tasted different foods that didn't match the food that you were eating at the time, you've heard strange things. You've felt pain at odd times, pleasure, agony, sadness, joy, every feeling at times that didn't make sense. The tastes, smells, and feelings are like memories you've never had, but the sounds, the visions, the physical touch all feel too real. These senses over time became more frequent, the people the same but you see them often, more often. sometimes they even have taken control of you, you see them in your place, picking a lock, or shooting a bow perfectly aimed even though you don't have that specific skill! but to everyone around you, you did it. are you crazy? is this really happening? Who knows, but you feel at home.
If you choose this feat you gain the benefits of becoming a Sensate. including you, there are 8 people in your world that are connected telepathically, this is known as a cluster. out of the 8 you have your character, leaving 7 other NPCs that you or your DM can create. the can be basic NPCs or advanced characters with aa specific class assigned to them, it doesn't matter, be creative. Depending on what you or your DM has created, you gain the ability to call upon one of the members of your cluster to help you out in specific situations that you aren't prepared for or you don't have the right person to help you out. Ex: if one of the members of your cluster can pick locks and you aren't proficient or lack the tools to do so, you can call upon them and they will roll until they complete the task. visually you complete the task but from your point of view the specific member of your cluster completed it.
At level 1 to 5 you gain 2 charges. At level 6 to 10 you gain 3 charges. At level 11 to 15 you gain 4 charges, and at level 16 to 19 you gain 5 charges. at level 20 you gain unlimited access to using these charges that you can activate at anytime, for roleplay purposes, whenever you need to make a skill check or attack roll, or even cast a spell.
If you use a charge you are able to gain access to any of the 7 people in your cluster, Ex; If you need to roll a charisma check and you aren't good at charisma, you can use a charge to roll with one of your clusters stats instead, or if you need to use their features and traits, use their proficiencies, or even use their feats. Using any of those cost 1 charge, now if there is a spell caster among your cluster it costs 2 charges to cast a spell from the caster, If you are a spell caster, you must have the same spell level and spell slot that they need to be able to cast the spell and you gain access to their spell list, and you must expend a spell slot. if you are a class that cannot cast then whatever level you are, halved, is what spell you can cast. Ex: if you are level 7, round down and you can only cast a 3rd level spell from their spell list. or if your level 12 you can cast a 6th level spell, and so on. you don't have spell slots so you cannot expend a spell slot, so instead you must pay 10 gold pieces to casts spells from your cluster. after you use a spell you cannot cast another spell that day until a long rest. you also gain your charges back after a long rest
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