This is a feat that your DM may allow you to take after you have worked for it through roleplaying efforts, usually by being trained by someone already proficient in the skill over a period of time in game. This feat will award you proficiency in that skill, and the effort to attain this skill should be noted in your backstory. To qualify for this feat, you must have attained at least 4 levels in one or more classes. You must also have spent time in game, or during "downtime," under the tutelage of someone proficient with this skill, guiding you in a training course that works toward the desired outcome.
Working under someone with knowledge and experience in battlefield medicine, you have been trained in how to care for injuries sustained in battle or as part of survival in the wild. You gain proficiency in the medicine ability. You also gain the ability to cast the Cleric spell Spare the Dying.
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