Prerequisite: Strength Score of at least 15 Dexterity Score of at least 13
You can keep your enemies at bay with reach weapons. You gain the following benefits:
- While you are wielding a reach weapon other creatures provoke an opportunity attack from you when they enter your reach.
- If you move at least 30 feet towards an enemy and Attack with a reach weapon, you can attempt impale them and make them roll a dexterity saving throw or suffer double damage. If you are mounted you do triple damage. (To clarify, you must succeed the attack roll, then they must fail the saving throw for the double or triple damage to occur. The DC is 8 + your proficiency modifier + your strength score.)
Comments