You’ve been hit, wounded, cut, struck, smote, clubbed, axed, and any other blow of a weapon in your history, and your body has attempted to adapt to its constant bruising. You gain the following benefits:
- When you are reduced to 0 hitpoints but not killed outright, you can drop to 1 hitpoint instead. Once you use this feature, you can’t do so again until you finish a long rest.
- You have advantage on ability checks and saving throws against injuries.
- When you roll a 19 or a 20 on the d20 for a death saving throw, you regain 1 hit point.