Fungal Spores- As an action, you use your druidic magic to create a field of mushrooms in a 15ft radius of a targetted location. Range 60ft. The area is considered rough terrain. The mushrooms release spores when any creature enters or ends its turn in that area. That creature must make a Constitution saving throw. On a failed save, the creature takes 4d6 poison damage or half as much on a successful save. Additionally, any creature that fails their saving throw becomes confused causing them to attack the nearest creature to them on their next turn. Once per long rest.
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