Requires Orator Feat
You can spend 10 minutes inspiring your companions, shoring
up their resolve to fight. When you do so, choose up to six
friendly creatures (which can include yourself) within 30 feet of
you who can see or hear you and who can understand you. Each
creature can gain temporary hit points equal to your level + your
Charisma modifier. A creature can’t gain temporary hit points
from this feat again until it has finished a short or long rest.
Next Rank /Showstopper/
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Posted Jul 17, 2023This one is supposed to be once each long rest. Not after a short rest like the 'inspiring leader' feat.