Prerequisite: Prerequisites: The ability to cast at least one spell, constitution of 14 or higher.
You’ve begun to unlock the secrets of blood, this is only the beginning.
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- You gain the ability to harness your own blood as a source of magic energy. As an action on your turn you may spend 5 hit points to cast a spell at first level
- You may raise the level of the spell cast for 3 hit points for every level after first to a max level spell level of fifth.
- You can not reduce yourself too less than 1 hit point in this way, if using this feature would result in your character becoming incapacitated you instead instantly fail your next two death saves if downed.
- If failing two death saving throws would result in your characters death your character begins to turn too dust from the over expulsion of your vital essence. If your character dies in this way you can be restored to life only by means of a true Resurrection or a Wish spell.
- Hit points lost in this way can not be restored until your next long rest.
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