Prideful display is a role play intensive feat that adds a lot to the table in both play style and roll play. This feat caters towards a character that gets stronger the closer they are to death. Intensive buffs are added if a certain amount of health remains. To counter these buffs, the player will also gain several debuffs at these milestones.
These buffs and debuffs will only wear off if the previous milestone is hit.
EX: If the character goes from 50% to 75%, he will lose stage 2 buffs and debuffs
Unyielding Pride- Various buff depending on remaining HP percentage
Stage 1- 75% or lower to trigger
- +20 movement range
- +1 to each attack
Stage 2- 50% or lower to trigger
- +10 movement range
- +1 AC
- "Overkill" when rolling to attack if the die rolls over a 12 itself, attack gets an additional die you'd roll for damage.
- "Prideful Boast" you are so powerful and so relentless that you must reinforce how prideful you are into every sentient thing around you. at the start of your turn, began a prideful speech about the turn that is to come. In your speech, you can either target a person and taunt them, or try to roll for a D4 inspiration die for the turn that is to come. Roll a D20 if it rolls over a 14 it is successful, and you hyped yourself up or taunted the target.
- “You Can’t Even Keep Up” You are nothing more than a blur to your enemies as you effortlessly stride across the battlefield. You don’t provoke opportunity attacks from your enemies so long as you stay below 50% HP
Stage 3- 25% or lower to trigger
- +2 AC
- "Prideful Charge" if the player moves a total of 20 ft. before attacking a target, dice are doubled upon attack.
- "Do Not Stand Before Me" if going against a single target with no other enemies or allies in a 5 ft. vicinity of the player or their target, player gains advantage on attack rolls.
- "I'll Decide When I Die" if the player takes enough damage to where he would go unconscious, the player instead stays at 1 HP and does one final attack. If the player successfully defeats a target, he stays at 1 HP, but if not, he falls over unconscious and must mutter something about pride for role play reasons. Only can trigger once per long rest.
Reckless Pride- Various debuffs depending on remaining HP percentage
Stage 1- 75% or lower to trigger
- No negatives yet, but for role play reasons its recommended that you spit at the nearest healer every 10 minutes give or take due to the frustration they have forced upon you.
Stage 2- 50% or lower to trigger
- Player can no longer heal above 75% HP. Nonremovable until long rest
- "blinding pride" with so much pride coursing through your veins it's almost difficult to cause a swift strike -3 to attack bonus
- “In the Zone” You stand above all else, but this makes it difficult to acknowledge those who are not your prey. Roll a perception check anytime someone tries to grab your attention in a noncombative manner. If you do not roll a 12 or above, they are not worth your time.
Stage 3- 25% or lower to trigger
- Player can no longer heal above 50% HP. Nonremovable until long rest.
- "Casanova" while your power is indeed bolstered, the amount of pride given off by the player is as impressive as it is terrifying. You are no longer the voice of reason as the sheer heat radiating off you is to distract for anyone to comprehend anything you say. Your charisma modifier is decreased by 2.
- "I Warned You, Did I Not?" If the target is missed by your attack, there is a chance for you to hit the next nearest target. If the attack die rolls a 6 or below and the attack does not hit the chosen target, then any other object or being within 5 ft. of the attacker has a chance of being struck by you. Re-roll to attack. This includes your teammates, but no die increases will be added on by “Overkill”, and “Prideful Charge”.
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