Prerequisite: Must have at least 2 levels in the Blood Hunter Class
Your bullets can now deal extra damage. You gain the following benefits:
Once a day you may coat any projectiles (darts, arrows, bullets etc.) with your blood. You may roll a d20 to determine how many are coated for the day and once per turn you may activate your Crimson Rite on one projectile. You will take a d10 of damage when you initially coat them and half of the original Crimson Rite die when activated.