As an action, you can amplify your weapon with the powers of light.
Choose a weapon you are carrying. That weapon grows to twice it's normal size and becomes infused with light. It becomes a Two-Handed weapon for the duration of this feature, if it is not already.
When attacking with that weapon, roll twice as many damage die. These additional damage die deal either fire damage or radiant damage (your choice).
Additionally, you can use an action to spin the weapon around at a high speed, making an attack roll against all creatures within 5 feet of you. Those creatures must make a DC 16 Strength saving throw on a hit or fall prone.
You can't use this feature again until you finish a long rest.
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