As an action, you launch a ball of extreme destruction made from negative energy.
You fire a giant, purple ball made of dark energy that begins to float through the air towards a target of your choice within 60 feet. The ball homes towards the target if they move, and avoids obstacles as it moves towards the target. It has a flying speed of 20 feet.
For each turn the ball does not hit it's target, it's flying speed increases by 10 feet.
When the ball hits it's target, it deals force damage equal to 2d10 * your level and creates a magical singularity, preventing the target from moving for 2 turns.
You can't use this again until you finish a long rest.
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