Prerequisite: ability to cast at least one spell
Your Character is marked with scars from a previous incident of some ritual
They gain the following benefits
-Knowledge of entities within 30 relative feet on any plane
-Once a week after meditating for 8 hours they may create a portal to an adjacent portal, only that player can travel through or any creature that can pass a dc 16 wisdom score, upon failing the creature will be randomly teleported to another point 5 miles from that portal, and will be dropped 5d10 off the ground. This portal shall close at exactly 4 hours after opening and no items can be transfered between the portals at any point.
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