Mark Of The Poultrymancer Image

By some twist of fate, you have stumbled upon the secrets of poultrymancy.

  • You have three poultry points. You can spend one poultry point to produce a live chicken from any container as a bonus action during your turn.
  • You regain your expended poultry points when you finish a long rest.
  • You have disadvantage on Wisdom (cooking utensils) checks when preparing chicken, which becomes poisoned on a result of 10 or lower. A creature subjected to this poison must make a DC 10 Constitution saving throw. On a failed save, it takes 1d12 poison damage and is poisoned for 24 hours. On a successful save, the creature takes half damage and isn’t poisoned.
  • You can verbally command any chicken within earshot to Attack, Dash, Disengage, Dodge, Help or Move as a free action during your turn.
Mark Of The Poultrymancer Image

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