In battle, you fight with the rage of a thousand dead. On your turn, you can enter a rage as a bonus action.
While raging, you gain the following benefits:
- You have advantage on Strength checks and Strength saving throws.
- When you make a melee weapon attack using Strength, you gain a bonus to the damage roll that increases as you gain levels.
- You get a +2 AC.
- You have resistance to bludgeoning, piercing, and slashing damage.
- Every creature who can see you, must make a dc (12 + intimidation skill) to not be frightened. All creatures who succeed on the check cannot be effected by it for a day.
If you are able to cast spells, you can’t cast them or concentrate on them while raging.
Your rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven’t attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action.
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