You gain the Lizardfolk's Cunning Artisan racial trait, or upgrade Cunning Artisan if you already have it.
- As part of a short rest, you can harvest bone and hide from a slain beast, construct, dragon, monstrosity, or plant creature of size Small or larger to create one of the following items: a shield, a club, a javelin, or 1d4 darts or blowgun needles. To use this trait, you need a blade, such as a dagger, or appropriate artisan’s tools, such as leatherworker’s tools.
- If you already have the Cunning Artisan trait, you can now harvest fey, fiends, and aberrations with this trait.
- If you already have the Cunning Artisan trait, you gain the ability to create 1d4 rations, a maul, 1d4 healing potions, hide, studded leather and leather armor, or 50 feet of rope.
- If you already have the Cunning Artisan trait, you gain advantage on rolls made to harvest a creature's body parts, including meat and poison glands.
- If you already have the Cunning Artisan trait, you gain proficiency in all items you create using this trait.
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