Prerequisite: Requires "Blood Hunter" Class and "Rite of the Frozen".
When you invoke your Crimson Rite(Rite of the Frozen), you may suffer an addition 1d4 rite damage to transform your skin into a tempered icy shell. You gain resistance to cold damage, add +3 to your AC, and any cold damage you take gives you Become Blizzard*. At the end of your next turn, the frozen armor explodes, revealing your original form and removing these benefits. You may use this feat once per long rest.
*Become Blizzard - Add an additional +3 to your AC. At the end of your next turn, your frozen armor explodes- and all creatures within 10 feet of you must make a Dexterity Saving Throw against your Strength Score.
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