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Prerequisite: Strength of 13 and Dexterity of 15
 

You become much better in dexterity, increasing your overall combat performance in dodging and landing attacks.

-You may roll a d22 instead of a d20 for initiative.

-You gain proficiency with any finesse weapons you aren't already proficient with.

-Whenever a melee attack fails to hit you by 5 or more, you may take an attack of opportunity to counter the attack without needing to expend your reaction.

-On turns you take the Disengage or Dodge action, you may move up to 10 more feet than usual. (This added movement isn't multiplied on turns you take the Dash action if you can do both in the same turn, but it is otherwise multiplicative.)

Previous Versions

Name Date Modified Views Adds Version Actions
11/23/2020 1:36:56 AM
35
5
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Coming Soon
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